Attack List

When creating a Character, you can choose any three attacks, other than Genki Dama, Kaioken, Genocide Attack, or Super Kamehameha. AD=attack damage, EPC=energy point cost.

Everyone starts with these, they don't count as moves. cannot be forgotten.
Punch or Kick | AD=10 EPC=0
Any other Physical attack | AD=15 EPC=10

Start with this one too, doesn't count as a move, cannot be forgotten.
Ki Blast
A basic blast, can be big or small. | AD=25 EPC=20

Bakuhatsuha (Explosion): By raising two fingers, the user of this attack can create a large explosion that will totally decimate the surrounding area or the ground under an opponent. | AD=75 EPC=65

 

Bakurikimaha (Ultima Blast): An ultimate ki attack, this is is an extremely powerful ki blast shot from one hand, the other gripping the shooting hand's wrist for support. | AD=150 EPC=125

 

Barrier: This purely defensive technique forms a Ki-shield around the body that protects the user from Ki or similar attacks. There are two forms of this maneuver. One is a spherical shield that surrounds the body, the other is more of a coating of the body. EPC=100 (reduces any attack to 1/4 it's original power)

 

Big Bang Attack: Big Bang attack is a huge ki bolt of incredible destructive power. The person holds one flat palm forward towards his enemy and launches the bolt. AD=150 EPC=135

 

Body Change: This technique is used by the leader of the Ginyu-tokusentai, Ginyu. Ginyu spreads his limbs out, shouts "Change!" and shoots out a bolt of energy, and if it hits its target, Ginyu changes bodies with that person. Ginyu then gains the strength and speed of his target, but not his special techniques or ki. After changing bodies, Ginyu can still do a Body Change. Ginyu will change bodies with the first person to hit his change beam, and thus if someone gets in the way of his intended target, Ginyu will change bodies with that person instead. EPC=1500

 

Burning Attack: A powerful energy blast shot from both hands. It is done when holding both hands forward, while doing some strange arm moves, and then put both hands forward again, index fingers and thumbs touching. Then release the blast. AD=120 EPC=95

 

Chou Kame Hame Ha: "Ultimate" Kamehame-ha. AD=1500 EPC=2000 (charge for 1 turn)

 

Crasher Ball: The Crasher Ball is a ki-ball that is produced from the palm of the hand. AD=80 EPC=60

 

Death Ball: This is a small ball of energy which can be created from either the tip of the finger or with both hands. AD=500 EPC=450 (charge for 2 turns)

 

Dodonpa: A blast shot from one finger, which explodes upon impact. AD=55 EPC=40

 

Double Blast: It shoots a Kamehameha-like blast from each hand, and can be guided towards the enemy. AD=100 EPC=90

 

Dynamite Kick: A charging kick. AD=30 EPC=15

 

Energy Kyushu: It absorbs energy, either from people's bodies or their ki blasts, through the holes in the palms of their hands.

 

Eraser Cannon: It is a large, powerful Ki blast shot from the mouth, and can destroy in a very large radius from where it hits. AD=135 EPC=120

Eye Beam: It is basically a double ki blast shot from the eyes. AD=40 EPC=35

 

Freeza Beam: A beam of energy shot from one finger. AD=50 EPC=40

 

Fusion: This technique is used to fuse two people into a single person, and give the fused person a huge power boost. Anyone can do the Fusion, but you have the same power as whoever you fuse with, and you must learn the correct pose and form. It's easy to make a mistake and fuse into something far weaker though. The Fusion lasts for 30 minutes before the fused person becomes two again. EPC=10,000 (Both must have fusion)

Galactica Donut: It is a ring of ki energy that Gotenks can control to change size of the diameter of the donut. The Donut can be used to surround the enemy and trap him by holding his limbs with the donut. AD=120 EPC=120

Galick-Ho: You power up the blast like the Kamehameha, but when you release the blast, your hands are both palm-forward. AD=100 EPC=75

Gekitotsu Buu Buu Volleyball: After trapping someone with Renzoku Super Donuts, you beat the ball around a bit before spiking it really hard into the earth. AD=60 EPC=65

 

Genki Dama: A large ball of energy gathered from nature, humans, etc., which lend you their energy. AD=750 EPC=450 (takes 4 turns to charge)

Hell's Flash: Fires a powerful blast from cannons under your wrists. AD=80 EPC=75

 

Honoo: A powerful breath of fire. AD=110 EPC=100

 

Genocide Attack: A series of Ki blasts shot into the air, which seek their targets upon being fired. AD=30,000 EPC=10,000

 

Kaioken: This is primarily a power-up move. When Goku uses this technique, he flares up and gains a large boost to his speed and power. Goku can also use multiplied power to his Kaioken. AD=+5x to all attacks EPC=50x (lasts for one turn, is used before an attack)

 

Kamehameha: It is a Ki blast, which to start is charged up held behind the firer in cupped hands, then brought forward to release a large blast of energy. AD=100 EPC=75

 

Kiaiho: An invisible force attack that knocks one's opponent back. It can be shot either from an open palm or from the eyes. AD=45 EPC=30

 

Kienzan: It is a flat, disc-shaped Ki blast, which can be used to slice through its target with deadly accuracy. AD=130 EPC=115 (cannot be blocked)

Kikoho: You put the tips of your fingers of both hands together, forming kind of an "O" between his fingers and his thumbs. Then you shoot a very powerful Ki blast through the "O" at his opponent. AD=85 EPC=80

 

Kyodaika: It lets you grow your body to a huge size, making the range and strength of your blows much more effective. AD=2x all attacks EPC=1000 (lasts for one turn, use before an attack)

 

Makankosappo (Special Beam Cannon): A penatrating blast shot from two fingers. It is actually two blasts, one going straight ahead and the other coiling around the first for drilling power. This attack drills through everything it hits, and eventually blows up when it hits something big enough. AD=140 EPC=125 (Cannot Be blocked)

 

Masenko: It powers up a blast over your head with both of yout hands, one palm behind the other, then you bring your hands down in front of you to fire the blast. AD=115 EPC=100

 

Rolling Satan Punch: Satan curls up into a ball, rolls along the ground, then punches his opponent. AD=30 EPC=20

 

Renzoku Energy Dan: The user of this technique can shoot Ki bolts continuously from their hands, resulting in somewhat of a "machine-gun ki blast" effect. AD=90 EPC=90

 

Mouth Blast: A Ki blast that is shot out of the mouth. AD=50 EPC=40

 

Satan Special Ultra Super Megaton Punch: Really just a normal punch. AD=15 EPC=0

 

Shishin No Ken (Split Form): This technique is used to split a person into four different parts. Each person created is not just an image like that created with the Zanzoken, but can fight and be attacked. The only problem with the Shishin No Ken move is that each person has only has a quarter of the power and the speed than if there was only one. EPC=100 (Allows four hits in one turn, lasts for one turn. Use before an attack)

 

Sokidan (Orb): This is a round energy ball shot from the palm of the hand. AD=20 EPC=10

Super Ghost Kamikaze Attack: It spits out a ghost-like form closely resembling the person. The ghostlike form has a mind of its own, and when it hits anything, it explodes, severely damaging whatever is caught in the blast. AD=160 EPC=145

Taiyoken: The user puts his hands in front of his face, says "Taiyoken," and lights up very bright, so much that he blinds his opponent. EPC=60 (Opponent loses their next turn)

 

Time stop: This is an attack when used freezes time for his opponents so that they are frozen in whatever position they were in. EPC=140 (Opponent loses 2 turns)